C3DC

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Description

C3DC is used for Automatic Matching from Culture 3D Cloud project. The C3DC command is the command that compute automatically a point cloud from a set of oriented images.

Syntax

The global syntax for C3DC is

mm3d C3DC UnNamedArgs NamedArgs

Allowed commands

  • Ground
  • Statue
  • Forest
  • TestIGN
  • QuickMac
  • MicMac
  • BigMac
  • MTDTmp

Help

You can access to the help by typing :

mm3d C3DC -help

Mandatory unnamed args :

 * string :: {Type in enumerated values}
 * string :: {Full Name (Dir+Pattern)}
 * string :: {Orientation}

Named args :

 * [Name=Masq3D] string :: {3D masq for point selection}
 * [Name=Out] string :: {final result (Def=C3DC.ply)}
 * [Name=SzNorm] INT :: {Sz of param for normal evaluation (<=0 if none, Def=2means 5x5) }
 * [Name=PlyCoul] bool :: {Colour in ply ? (Def = true)}
 * [Name=Tuning] bool :: {Will disappear one day ...}
 * [Name=Purge] bool :: {Purge result, (Def=true)}
 * [Name=DownScale] REAL :: {DownScale of Final result, Def depends on mode}
 * [Name=ZoomF] INT :: {Zoom final, Def depends on mode}
 * [Name=UseGpu] bool :: {Use cuda (Def=false)}
 * [Name=DefCor] REAL :: {Def correlation, context depend}
 * [Name=ZReg] REAL :: {Regularisation, context depend}
 * [Name=ExpTxt] bool :: {Use txt tie points for determining image pairs}
 * [Name=FilePair] string :: {Explicit pairs of images (as in Tapioca)}
 * [Name=DebugMMByP] bool :: {Debug MMByPair ...}

QuickMac

The QuickMac uses the MMInitialModel as matcher, which is quite fast on CPU.

Example

For example, in the Pierrerue dataset, you can launch :

mm3d C3DC MicMac "facade.*JPG" MEP-Terrain Masq3D=AperiCloud_MEP-Terrain.ply Out=C3DC_MicMac_Pierrerue.ply