C3DC
De MicMac
Révision de 14 janvier 2016 à 15:09 par 172.31.42.161 (discussion)
Description
C3DC is used for Automatic Matching from Culture 3D Cloud project. The C3DC command is the command that compute automatically a point cloud from a set of oriented images.
Syntax
The global syntax for C3DC is
mm3d C3DC Command UnNamedArgs NamedArgs
Allowed commands
- Ground
- Statue
- Forest
- TestIGN
- QuickMac
- MicMac
- BigMac
- MTDTmp
Help
You can access to the help by typing :
mm3d C3DC -help
Mandatory unnamed args :
* string :: {Type in enumerated values}
* string :: {Full Name (Dir+Pattern)}
* string :: {Orientation}
Named args :
* [Name=Masq3D] string :: {3D masq for point selection}
* [Name=Out] string :: {final result (Def=C3DC.ply)}
* [Name=SzNorm] INT :: {Sz of param for normal evaluation (<=0 if none, Def=2means 5x5) }
* [Name=PlyCoul] bool :: {Colour in ply ? (Def = true)}
* [Name=Tuning] bool :: {Will disappear one day ...}
* [Name=Purge] bool :: {Purge result, (Def=true)}
* [Name=DownScale] REAL :: {DownScale of Final result, Def depends on mode}
* [Name=ZoomF] INT :: {Zoom final, Def depends on mode}
* [Name=UseGpu] bool :: {Use cuda (Def=false)}
* [Name=DefCor] REAL :: {Def correlation, context depend}
* [Name=ZReg] REAL :: {Regularisation, context depend}
* [Name=ExpTxt] bool :: {Use txt tie points for determining image pairs}
* [Name=FilePair] string :: {Explicit pairs of images (as in Tapioca)}
* [Name=DebugMMByP] bool :: {Debug MMByPair ...}
QuickMac
The QuickMac uses the MMInitialModel as matcher, which is quite fast on CPU.
Example
For example, in the Pierrerue dataset, you can launch :
mm3d C3DC MicMac "facade.*JPG" MEP-Terrain Masq3D=AperiCloud_MEP-Terrain.ply Out=C3DC_MicMac_Pierrerue.ply