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AperiCloud is used for Automatic Matching from Culture 3D Cloud project. The C3DC command is the command that compute automatically a point cloud from a set of oriented images.
+
==Description==
Synopsis
+
C3DC is used for Automatic Matching from Culture 3D Cloud project. The C3DC command is the command that compute automatically a point cloud from a set of oriented images.
  
The global syntax for C3DC is
+
===Syntax===
 +
The global syntax for C3DC is<br>
  
mm3d C3DC Command UnNamedArgs NamedArgs
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<code>mm3d C3DC Command UnNamedArgs NamedArgs</code>
Allowed commands
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 +
 
 +
===Allowed commands===
  
 
     Ground
 
     Ground
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     TestIGN
 
     TestIGN
 
     QuickMac
 
     QuickMac
    C3DC QuickMac
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     Description
+
===Help===
 +
You can access to the help by typing :<br>
 +
<br>
 +
  <code> mm3d C3DC QuickMac -help</code>
 +
 
 +
     Mandatory unnamed args :
 +
      *<span style="font-family:times roman;"> '' string :: {Type in enumerated values}''</span style>
 +
      *<span style="font-family:times roman;"> ''  string :: {Full Name (Dir+Pattern)}''</span style>
 +
      *<span style="font-family:times roman;"> ''  string :: {Orientation}''</span style>
 +
    Named args :
 +
      *<span style="font-family:times roman;"> ''  [Name=Masq3D] string :: {3D masq for point selection}''</span style>
 +
      *<span style="font-family:times roman;"> ''  [Name=Out] string :: {final result (Def=C3DC.ply)}''</span style>
 +
    *<span style="font-family:times roman;"> ''    [Name=SzNorm] INT :: {Sz of param for normal evaluation (<=0 if none, Def=2 means 5x5) }''</span style>
 +
    *<span style="font-family:times roman;"> ''    [Name=PlyCoul] bool :: {Colour in ply ? (Def = true)}''</span style>
 +
    *<span style="font-family:times roman;"> ''    [Name=Tuning] bool :: {Will disappear one day ...}''</span style>
 +
      *<span style="font-family:times roman;"> ''  [Name=Purge] bool :: {Purge result, (Def=true)}''</span style>
 +
    *<span style="font-family:times roman;"> ''  [Name=DownScale] REAL :: {DownScale of Final result, Def depends on mode}''</span style>
 +
    *<span style="font-family:times roman;"> ''  [Name=ZoomF] INT :: {Zoom final, Def depends on mode}''</span style>
 +
      *<span style="font-family:times roman;"> ''  [Name=UseGpu] bool :: {Use cuda (Def=false)}''</span style>
 +
    *<span style="font-family:times roman;"> ''  [Name=DefCor] REAL :: {Def correlation, context depend}''</span style>
 +
      *<span style="font-family:times roman;"> ''  [Name=ZReg] REAL :: {Regularisation, context depend}''</span style>
 +
      *<span style="font-family:times roman;"> ''  [Name=FilePair] string :: {Explicit pairs of images (as in Tapioca)}''</span style>
 +
      *<span style="font-family:times roman;"> ''  [Name=DebugMMByP] bool :: {Debug MMByPair ...}''</span style>
 +
 
 +
 
 +
==QuickMac==
  
 
     The QuickMac uses the MMInitialModel as matcher, which is quite fast on CPU.
 
     The QuickMac uses the MMInitialModel as matcher, which is quite fast on CPU.
    Example
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 +
===Example===
  
 
     mm3d C3DC QuickMac _MG_10.*JPG Ori-A112/ Masq3=AperiCloud_All2_selectionInfo.xml
 
     mm3d C3DC QuickMac _MG_10.*JPG Ori-A112/ Masq3=AperiCloud_All2_selectionInfo.xml
 
     Help
 
     Help
 
    You can access to the help by typing :
 
 
    mm3d C3DC QuickMac -help
 
    Mandatory unnamed args :
 
        string :: {Type in enumerated values}
 
        string :: {Full Name (Dir+Pattern)}
 
        string :: {Orientation}
 
    Named args :
 
        [Name=Masq3D] string :: {3D masq for point selection}
 
        [Name=Out] string :: {final result (Def=C3DC.ply)}
 
        [Name=SzNorm] INT :: {Sz of param for normal evaluation (<=0 if none, Def=2 means 5x5) }
 
        [Name=PlyCoul] bool :: {Colour in ply ? (Def = true)}
 
        [Name=Tuning] bool :: {Will disappear one day ...}
 
        [Name=Purge] bool :: {Purge result, (Def=true)}
 
        [Name=DownScale] REAL :: {DownScale of Final result, Def depends on mode}
 
        [Name=ZoomF] INT :: {Zoom final, Def depends on mode}
 
        [Name=UseGpu] bool :: {Use cuda (Def=false)}
 
        [Name=DefCor] REAL :: {Def correlation, context depend}
 
        [Name=ZReg] REAL :: {Regularisation, context depend}
 
        [Name=FilePair] string :: {Explicit pairs of images (as in Tapioca)}
 
        [Name=DebugMMByP] bool :: {Debug MMByPair ...}
 

Version du 2 novembre 2015 à 10:30

Description

C3DC is used for Automatic Matching from Culture 3D Cloud project. The C3DC command is the command that compute automatically a point cloud from a set of oriented images.

Syntax

The global syntax for C3DC is

mm3d C3DC Command UnNamedArgs NamedArgs


Allowed commands

   Ground
   Statue
   TestIGN
   QuickMac

Help

You can access to the help by typing :

   mm3d C3DC QuickMac -help
   Mandatory unnamed args :
      *  string :: {Type in enumerated values}
     *   string :: {Full Name (Dir+Pattern)}
     *   string :: {Orientation}
   Named args :
     *   [Name=Masq3D] string :: {3D masq for point selection}
     *   [Name=Out] string :: {final result (Def=C3DC.ply)}
   *     [Name=SzNorm] INT :: {Sz of param for normal evaluation (<=0 if none, Def=2 means 5x5) }
   *     [Name=PlyCoul] bool :: {Colour in ply ? (Def = true)}
   *     [Name=Tuning] bool :: {Will disappear one day ...}
     *   [Name=Purge] bool :: {Purge result, (Def=true)}
    *    [Name=DownScale] REAL :: {DownScale of Final result, Def depends on mode}
    *    [Name=ZoomF] INT :: {Zoom final, Def depends on mode}
     *   [Name=UseGpu] bool :: {Use cuda (Def=false)}
    *    [Name=DefCor] REAL :: {Def correlation, context depend}
     *   [Name=ZReg] REAL :: {Regularisation, context depend}
     *   [Name=FilePair] string :: {Explicit pairs of images (as in Tapioca)}
     *   [Name=DebugMMByP] bool :: {Debug MMByPair ...}


QuickMac

   The QuickMac uses the MMInitialModel as matcher, which is quite fast on CPU.

Example

   mm3d C3DC QuickMac _MG_10.*JPG Ori-A112/ Masq3=AperiCloud_All2_selectionInfo.xml
   Help