Nuage2Ply : Différence entre versions
De MicMac
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Named args : | Named args : | ||
| − | [Name=Sz] Pt2dr :: {Sz (to crop)} | + | *<span style="font-family:times roman;">''[Name=Sz] Pt2dr :: {Sz (to crop)}''<span style/> |
| − | [Name=P0] Pt2dr :: {Origin (to crop)} | + | *<span style="font-family:times roman;">''[Name=P0] Pt2dr :: {Origin (to crop)}''<span style/> |
| − | [Name=Out] string :: {Name of result (default toto.xml => toto.ply)} | + | *<span style="font-family:times roman;">''[Name=Out] string :: {Name of result (default toto.xml => toto.ply)}''<span style/> |
| − | [Name=Scale] REAL :: {Do change the scale of result (def=1, 2 mean smaller)} | + | *<span style="font-family:times roman;">''[Name=Scale] REAL :: {Do change the scale of result (def=1, 2 mean smaller)}''<span style/> |
| − | [Name=Attr] string :: {Image to colour the point} | + | *<span style="font-family:times roman;">''[Name=Attr] string :: {Image to colour the point}''<span style/> |
| − | [Name=Comments] vector<std::string> :: {Commentary to add in the ply file (Def=None)} | + | *<span style="font-family:times roman;">''[Name=Comments] vector<std::string> :: {Commentary to add in the ply file (Def=None)}''<span style/> |
| − | [Name=Bin] INT :: {Generate Binary or Ascii (Def=1, Binary)} | + | *<span style="font-family:times roman;">''[Name=Bin] INT :: {Generate Binary or Ascii (Def=1, Binary)}''<span style/> |
| − | [Name=Mask] string :: {Supplementary mask image} | + | *<span style="font-family:times roman;">''[Name=Mask] string :: {Supplementary mask image}''<span style/> |
| − | [Name=SeuilMask] REAL :: {Theshold for supplementary mask} | + | *<span style="font-family:times roman;">''[Name=SeuilMask] REAL :: {Theshold for supplementary mask}''<span style/> |
| − | [Name=Dyn] REAL :: {Dynamic of attribute} | + | *<span style="font-family:times roman;">''[Name=Dyn] REAL :: {Dynamic of attribute}''<span style/> |
| − | [Name=DoPly] INT :: {Do Ply, def = true} | + | *<span style="font-family:times roman;">''[Name=DoPly] INT :: {Do Ply, def = true}''<span style/> |
| − | [Name=DoXYZ] INT :: {Do XYZ, export as RGB image where R=X,G=Y,B=Z} | + | *<span style="font-family:times roman;">''[Name=DoXYZ] INT :: {Do XYZ, export as RGB image where R=X,G=Y,B=Z}''<span style/> |
| − | [Name=Normale] INT :: {Add normale (Def=false, usable for Poisson)} | + | *<span style="font-family:times roman;">''[Name=Normale] INT :: {Add normale (Def=false, usable for Poisson)}''<span style/> |
| − | [Name=NormByC] INT :: {Replace normal (Def=0, 2=optical center 1=point to center vector)} | + | *<span style="font-family:times roman;">''[Name=NormByC] INT :: {Replace normal (Def=0, 2=optical center 1=point to center vector)}''<span style/> |
| − | [Name=ExagZ] REAL :: {To exagerate the depth, Def=1.0} | + | *<span style="font-family:times roman;">''[Name=ExagZ] REAL :: {To exagerate the depth, Def=1.0}''<span style/> |
| − | [Name=RatioAttrCarte] REAL | + | *<span style="font-family:times roman;">''[Name=RatioAttrCarte] REAL''<span style/> |
| − | [Name=Mesh] bool :: {Do mesh (Def=false)} | + | *<span style="font-family:times roman;">''[Name=Mesh] bool :: {Do mesh (Def=false)}''<span style/> |
| − | [Name=64B] bool :: {To generate 64 Bits ply, Def=false, WARN = do not work properly with meshlab or cloud compare} | + | *<span style="font-family:times roman;">''[Name=64B] bool :: {To generate 64 Bits ply, Def=false, WARN = do not work properly with meshlab or cloud compare}''<span style/> |
| − | [Name=Offs] Pt3dr :: {Offset in points to limit 32 Bits accuracy problem} | + | *<span style="font-family:times roman;">''[Name=Offs] Pt3dr :: {Offset in points to limit 32 Bits accuracy problem}''<span style/> |
| − | [Name=NeighMask] string :: {Mask for neighboors when larger than point selection (for normals computation)} | + | *<span style="font-family:times roman;">''[Name=NeighMask] string :: {Mask for neighboors when larger than point selection (for normals computation)}''<span style/> |
| − | [Name=ForceRGB] bool :: {Force RGB even with gray image (Def=true because of bug in QT)} | + | *<span style="font-family:times roman;">''[Name=ForceRGB] bool :: {Force RGB even with gray image (Def=true because of bug in QT)}''<span style/> |
Version du 2 novembre 2015 à 17:17
Description
Nuage2Ply is used for
Syntax
The global syntax for Nuage2Ply is
mm3d Nuage2Ply Command UnNamedArgs NamedArgs
Help
Mandatory unnamed args : string :: {Name of XML file}
Named args :
- [Name=Sz] Pt2dr :: {Sz (to crop)}<span style/>
- [Name=P0] Pt2dr :: {Origin (to crop)}<span style/>
- [Name=Out] string :: {Name of result (default toto.xml => toto.ply)}<span style/>
- [Name=Scale] REAL :: {Do change the scale of result (def=1, 2 mean smaller)}<span style/>
- [Name=Attr] string :: {Image to colour the point}<span style/>
- [Name=Comments] vector<std::string> :: {Commentary to add in the ply file (Def=None)}<span style/>
- [Name=Bin] INT :: {Generate Binary or Ascii (Def=1, Binary)}<span style/>
- [Name=Mask] string :: {Supplementary mask image}<span style/>
- [Name=SeuilMask] REAL :: {Theshold for supplementary mask}<span style/>
- [Name=Dyn] REAL :: {Dynamic of attribute}<span style/>
- [Name=DoPly] INT :: {Do Ply, def = true}<span style/>
- [Name=DoXYZ] INT :: {Do XYZ, export as RGB image where R=X,G=Y,B=Z}<span style/>
- [Name=Normale] INT :: {Add normale (Def=false, usable for Poisson)}<span style/>
- [Name=NormByC] INT :: {Replace normal (Def=0, 2=optical center 1=point to center vector)}<span style/>
- [Name=ExagZ] REAL :: {To exagerate the depth, Def=1.0}<span style/>
- [Name=RatioAttrCarte] REAL<span style/>
- [Name=Mesh] bool :: {Do mesh (Def=false)}<span style/>
- [Name=64B] bool :: {To generate 64 Bits ply, Def=false, WARN = do not work properly with meshlab or cloud compare}<span style/>
- [Name=Offs] Pt3dr :: {Offset in points to limit 32 Bits accuracy problem}<span style/>
- [Name=NeighMask] string :: {Mask for neighboors when larger than point selection (for normals computation)}<span style/>
- [Name=ForceRGB] bool :: {Force RGB even with gray image (Def=true because of bug in QT)}<span style/>