C3DC : Différence entre versions
De MicMac
(→Allowed commands) |
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| Ligne 6 : | Ligne 6 : | ||
<code>mm3d C3DC Command UnNamedArgs NamedArgs</code> | <code>mm3d C3DC Command UnNamedArgs NamedArgs</code> | ||
| − | |||
===Allowed commands=== | ===Allowed commands=== | ||
| Ligne 18 : | Ligne 17 : | ||
You can access to the help by typing :<br> | You can access to the help by typing :<br> | ||
<br> | <br> | ||
| − | <code> mm3d C3DC | + | <code> mm3d C3DC -help</code> |
Mandatory unnamed args : | Mandatory unnamed args : | ||
| − | * | + | * string :: {Type in enumerated values} |
| − | * | + | * string :: {Full Name (Dir+Pattern)} |
| − | * | + | * string :: {Orientation} |
Named args : | Named args : | ||
| − | * | + | * [Name=Masq3D] string :: {3D masq for point selection} |
| − | * | + | * [Name=Out] string :: {final result (Def=C3DC.ply)} |
| − | * | + | * [Name=SzNorm] INT :: {Sz of param for normal evaluation (<=0 if none, Def=2 |
| − | * | + | means 5x5) } |
| − | * | + | * [Name=PlyCoul] bool :: {Colour in ply ? (Def = true)} |
| − | * | + | * [Name=Tuning] bool :: {Will disappear one day ...} |
| − | * | + | * [Name=Purge] bool :: {Purge result, (Def=true)} |
| − | * | + | * [Name=DownScale] REAL :: {DownScale of Final result, Def depends on mode} |
| − | * | + | * [Name=ZoomF] INT :: {Zoom final, Def depends on mode} |
| − | * | + | * [Name=UseGpu] bool :: {Use cuda (Def=false)} |
| − | * | + | * [Name=DefCor] REAL :: {Def correlation, context depend} |
| − | * | + | * [Name=ZReg] REAL :: {Regularisation, context depend} |
| − | * | + | * [Name=ExpTxt] bool :: {Use txt tie points for determining image pairs} |
| + | * [Name=FilePair] string :: {Explicit pairs of images (as in Tapioca)} | ||
| + | * [Name=DebugMMByP] bool :: {Debug MMByPair ...} | ||
==QuickMac== | ==QuickMac== | ||
The QuickMac uses the MMInitialModel as matcher, which is quite fast on CPU. | The QuickMac uses the MMInitialModel as matcher, which is quite fast on CPU. | ||
| − | + | ||
===Example=== | ===Example=== | ||
mm3d C3DC QuickMac _MG_10.*JPG Ori-A112/ Masq3=AperiCloud_All2_selectionInfo.xml | mm3d C3DC QuickMac _MG_10.*JPG Ori-A112/ Masq3=AperiCloud_All2_selectionInfo.xml | ||
Version du 14 janvier 2016 à 14:34
Description
C3DC is used for Automatic Matching from Culture 3D Cloud project. The C3DC command is the command that compute automatically a point cloud from a set of oriented images.
Syntax
The global syntax for C3DC is
mm3d C3DC Command UnNamedArgs NamedArgs
Allowed commands
- Ground
- Statue
- TestIGN
- QuickMac
Help
You can access to the help by typing :
mm3d C3DC -help
Mandatory unnamed args :
* string :: {Type in enumerated values}
* string :: {Full Name (Dir+Pattern)}
* string :: {Orientation}
Named args :
* [Name=Masq3D] string :: {3D masq for point selection}
* [Name=Out] string :: {final result (Def=C3DC.ply)}
* [Name=SzNorm] INT :: {Sz of param for normal evaluation (<=0 if none, Def=2
means 5x5) }
* [Name=PlyCoul] bool :: {Colour in ply ? (Def = true)}
* [Name=Tuning] bool :: {Will disappear one day ...}
* [Name=Purge] bool :: {Purge result, (Def=true)}
* [Name=DownScale] REAL :: {DownScale of Final result, Def depends on mode}
* [Name=ZoomF] INT :: {Zoom final, Def depends on mode}
* [Name=UseGpu] bool :: {Use cuda (Def=false)}
* [Name=DefCor] REAL :: {Def correlation, context depend}
* [Name=ZReg] REAL :: {Regularisation, context depend}
* [Name=ExpTxt] bool :: {Use txt tie points for determining image pairs}
* [Name=FilePair] string :: {Explicit pairs of images (as in Tapioca)}
* [Name=DebugMMByP] bool :: {Debug MMByPair ...}
QuickMac
The QuickMac uses the MMInitialModel as matcher, which is quite fast on CPU.
Example
mm3d C3DC QuickMac _MG_10.*JPG Ori-A112/ Masq3=AperiCloud_All2_selectionInfo.xml