Nuage2Ply : Différence entre versions
De MicMac
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===Help=== | ===Help=== | ||
| + | You can access to the help by typing :<br> | ||
| + | <br> | ||
| + | <code>mm3d Nuage2Ply -help</code> | ||
Mandatory unnamed args : | Mandatory unnamed args : | ||
*<span style="font-family:times roman;">''string :: {Name of XML file}''<span style/> | *<span style="font-family:times roman;">''string :: {Name of XML file}''<span style/> | ||
| − | |||
Named args : | Named args : | ||
*<span style="font-family:times roman;">''[Name=Sz] Pt2dr :: {Sz (to crop)}''<span style/> | *<span style="font-family:times roman;">''[Name=Sz] Pt2dr :: {Sz (to crop)}''<span style/> | ||
Version du 25 novembre 2015 à 12:02
Sommaire
Description
Nuage2Ply is used for transforming depth map in cloud point in ply format;
Syntax
The global syntax for Nuage2Ply is
mm3d Nuage2Ply Command UnNamedArgs NamedArgs
Help
You can access to the help by typing :
mm3d Nuage2Ply -help
Mandatory unnamed args :
- string :: {Name of XML file}<span style/>
Named args :
- [Name=Sz] Pt2dr :: {Sz (to crop)}<span style/>
- [Name=P0] Pt2dr :: {Origin (to crop)}<span style/>
- [Name=Out] string :: {Name of result (default toto.xml => toto.ply)}<span style/>
- [Name=Scale] REAL :: {Do change the scale of result (def=1, 2 mean smaller)}<span style/>
- [Name=Attr] string :: {Image to colour the point}<span style/>
- [Name=Comments] vector<std::string> :: {Commentary to add in the ply file (Def=None)}<span style/>
- [Name=Bin] INT :: {Generate Binary or Ascii (Def=1, Binary)}<span style/>
- [Name=Mask] string :: {Supplementary mask image}<span style/>
- [Name=SeuilMask] REAL :: {Theshold for supplementary mask}<span style/>
- [Name=Dyn] REAL :: {Dynamic of attribute}<span style/>
- [Name=DoPly] INT :: {Do Ply, def = true}<span style/>
- [Name=DoXYZ] INT :: {Do XYZ, export as RGB image where R=X,G=Y,B=Z}<span style/>
- [Name=Normale] INT :: {Add normale (Def=false, usable for Poisson)}<span style/>
- [Name=NormByC] INT :: {Replace normal (Def=0, 2=optical center 1=point to center vector)}<span style/>
- [Name=ExagZ] REAL :: {To exagerate the depth, Def=1.0}<span style/>
- [Name=RatioAttrCarte] REAL<span style/>
- [Name=Mesh] bool :: {Do mesh (Def=false)}<span style/>
- [Name=64B] bool :: {To generate 64 Bits ply, Def=false, WARN = do not work properly with meshlab or cloud compare}<span style/>
- [Name=Offs] Pt3dr :: {Offset in points to limit 32 Bits accuracy problem}<span style/>
- [Name=NeighMask] string :: {Mask for neighboors when larger than point selection (for normals computation)}<span style/>
- [Name=ForceRGB] bool :: {Force RGB even with gray image (Def=true because of bug in QT)}<span style/>
Example
For example you can launch :
mm3d Nuage2Ply NuageImProf_STD-MALT_Etape_7.xml Attr=../AIMG_2470.JPG RatioAttrCarte=2