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Picto-liste.png List of commands


TiPunch command creates a mesh from a point cloud. The point cloud has to be in .ply format and has to store normal direction for each point. This commands performs two steps :

  • Mesh generation
  • Mesh filtering


The global syntax for TiPunch is :

mm3d TiPunch PlyFile NamedArgs


You can access to the help by typing :

mm3d TiPunch -help

Mandatory unnamed args :

  • string :: {Ply file}

Named args :

  • [Name=Pattern] string :: {Full Name (Dir+Pat)}
  • [Name=Out] string :: {Mesh name (def=plyName+ _mesh.ply)}
  • [Name=Bin] bool :: {Write binary ply (def=true)}
  • [Name=Depth] INT :: {Maximum reconstruction depth for PoissonRecon (def=8)}
  • [Name=Rm] bool :: {Remove intermediary Poisson mesh (def=false)}
  • [Name=Filter] bool :: {Filter mesh (def=true)}
  • [Name=Mode] string :: {C3DC mode (def=Statue)}
  • [Name=Scale] INT :: {Z-buffer downscale factor (def=2)}
  • [Name=FFB] bool :: {Filter from border (def=true)}