GrShade

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Picto-liste.png List of commands

Description

GrShade is used to compute a shading from depth values (or DEM when applicable).

Syntax

The global syntax for GrShade is

mm3d GrShade FullName UnNamedArgs NamedArgs

Help

You can access to the help by typing :

mm3d GrShade -help

Mandatory unnamed args :

  • string :: {Full name (Dir+Pattern)}

Named args :

  • [Name=Out] string
  • [Name=FileCol] string :: {Color file}
  • [Name=Visu] INT
  • [Name=P0] Pt2di
  • [Name=Sz] Pt2di
  • [Name=FZ] REAL
  • [Name=DynMed] REAL
  • [Name=Anisotropie] REAL
  • [Name=NbDir] INT
  • [Name=Brd] INT
  • [Name=TypeMnt] string :: {Type}
  • [Name=TypeShade] string :: {Type}
  • [Name=Dequant] INT
  • [Name=HypsoDyn] REAL
  • [Name=HypsoSat] REAL
  • [Name=SzMaxDalles] Pt2di
  • [Name=SzRecDalles] INT
  • [Name=ModeOmbre] string :: {in {CielVu,IgnE,Local,Med,Mixte}}
  • [Name=Mask] string :: {Mask file}
  • [Name=DericheFact] REAL
  • [Name=NbIterF] INT
  • [Name=FactExp] REAL
  • [Name=Dyn] REAL
  • [Name=PdsF] vector<double> :: {[CielVu,Local,Grad,Med]}
  • [Name=ModeColor] string :: {Color mode}
  • [Name=NbMed] INT
  • [Name=NbIterMed] INT
  • [Name=TetaH] REAL
  • [Name=Azimut] REAL

Example

For example with the Ramses dataset, you can launch :

mm3d GrShade Z_Num7_DeZoom2_STD-MALT.tif ModeOmbre=IgnE Mask=AutoMask_STD-MALT_Num_6.tif