Zhenjue tutorial : Différence entre versions

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(Description)
(Generate a sparse cloud for relative orientation)
Ligne 21 : Ligne 21 :
  
 
====Generate a sparse cloud for relative orientation====
 
====Generate a sparse cloud for relative orientation====
 +
We will now generate a sparse cloud for each character. So for the warrior :
 +
<pre>mm3d AperiCloud ".*JPG" All</pre>
 +
For the musician :
 
<pre>mm3d AperiCloud ".*JPG" All</pre>
 
<pre>mm3d AperiCloud ".*JPG" All</pre>
  

Version du 9 mars 2016 à 23:28

Picto-liste.png Tutorial index

Download

  • There is a direct download link to download this dataset at :

Once you have download it, you have to UnZip the ".zip" archive.

Description

This dataset contain images with different focal legnth (24 and 100 mm). The purpose of this tutorial is to reconstruct each statue idependently (warrior and musician).

Tutorial

1.Relative orientation

Compute tie points

mm3d Tapioca All  ".*JPG" 1500

Compute relative orientation for images with specified focal length

mm3d Tapas RadialStd ".*JPG" Focs=[20,30] Out=F24

Check residual and number of points used per images.

Compute relative orientation for all images

mm3d Tapas RadialStd ".*JPG" InOri=F24 Out=All

Generate a sparse cloud for relative orientation

We will now generate a sparse cloud for each character. So for the warrior :

mm3d AperiCloud ".*JPG" All

For the musician :

mm3d AperiCloud ".*JPG" All

Dense correlation in image geometry

Create & edit a mask

mm3d SaisieMasqQT AperiCloud-All.ply

Dense correlation

mm3d Malt GeomImage "DSC_31((2[5-9])|(3[0-1])).JPG" Toutes Master=DSC_3128.JPG ZoomF=4
mm3d Malt GeomImage "DSC_313[2-9].JPG" Toutes Master=DSC_3135.JPG ZoomF=4 AffineLast=0

Compute a depth map

cd MM-Malt-Img-DSC_3128
mm3d GrShade Z_Num6_DeZoom4_STD-MALT.tif ModeOmbre=IgnE Mask=AutoMask_STD-MALT_Num_5.tif FZ=2 Out=../Shade3128.tif
mm3d Nuage2Ply NuageImProf_STD-MALT_Etape_6.xml Attr=../DSC_3128.JPG RatioAttrCarte=4 Out=../3128.ply
cd MM-Malt-Img-DSC_3135
mm3d Nuage2Ply NuageImProf_STD-MALT_Etape_6.xml Attr=../DSC_3135.JPG RatioAttrCarte=4 Out=../3135.ply
mm3d GrShade Z_Num6_DeZoom4_STD-MALT.tif ModeOmbre=IgnE Mask=AutoMask_STD-MALT_Num_5.tif FZ=2 Out=../Shade3135.tif