GrShade : Différence entre versions

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The global syntax for GrShade is <br>
 
The global syntax for GrShade is <br>
 
<code>mm3d GrShade Command UnNamedArgs NamedArgs</code>
 
<code>mm3d GrShade Command UnNamedArgs NamedArgs</code>
 +
 +
===Help===
 +
You can access to the help by typing :<br>
 +
<br>
 +
<code>mm3d AperiCLoud -help</code> <br>
 +
<br>
 +
Mandatory unnamed args :
 +
*<span style="font-family:times roman;"> ''===Help===
 +
You can access to the help by typing :<br>
 +
<br>
 +
<code>mm3d AperiCLoud -help</code> <br>
 +
<br>
 +
Mandatory unnamed args :
 +
*<span style="font-family:times roman;"> ''string :: {Full name (Dir+Pattern)}''</span style>
 +
 +
<br>
 +
Named args :
 +
*<span style="font-family:times roman;">''[Name=Out] string''</span style>
 +
*<span style="font-family:times roman;">''[Name=FileCol] string :: {Color file}''</span style>
 +
*<span style="font-family:times roman;">''[Name=Visu] INT''</span style>
 +
*<span style="font-family:times roman;">''[Name=P0] Pt2di''</span style>
 +
*<span style="font-family:times roman;">''[Name=Sz] Pt2di''</span style>
 +
*<span style="font-family:times roman;">''[Name=FZ] REAL''</span style>
 +
*<span style="font-family:times roman;">''[Name=DynMed] REAL''</span style>
 +
*<span style="font-family:times roman;">''[Name=Anisotropie] REAL''</span style>
 +
*<span style="font-family:times roman;">''[Name=NbDir] INT''</span style>
 +
*<span style="font-family:times roman;">''[Name=Brd] INT''</span style>
 +
*<span style="font-family:times roman;">''[Name=TypeMnt] string :: {Type}''</span style>
 +
*<span style="font-family:times roman;">''[Name=TypeShade] string :: {Type}''</span style>
 +
*<span style="font-family:times roman;">''[Name=Dequant] INT''</span style>
 +
*<span style="font-family:times roman;">''[Name=HypsoDyn] REAL''</span style>
 +
*<span style="font-family:times roman;">''[Name=HypsoSat] REAL''</span style>
 +
*<span style="font-family:times roman;">''[Name=SzMaxDalles] Pt2di''</span style>
 +
*<span style="font-family:times roman;">''[Name=SzRecDalles] INT''</span style>
 +
*<span style="font-family:times roman;">''[Name=ModeOmbre] string :: {in {CielVu,IgnE,Local,Med,Mixte}}''</span style>
 +
*<span style="font-family:times roman;">''[Name=Mask] string :: {Mask file}''</span style>
 +
*<span style="font-family:times roman;">''[Name=DericheFact] REAL''</span style>
 +
*<span style="font-family:times roman;">''[Name=NbIterF] INT''</span style>
 +
*<span style="font-family:times roman;">''[Name=FactExp] REAL''</span style>
 +
*<span style="font-family:times roman;">''[Name=Dyn] REAL''</span style>
 +
*<span style="font-family:times roman;">''[Name=PdsF] vector<double> :: {[CielVu,Local,Grad,Med]}''</span style>
 +
*<span style="font-family:times roman;">''[Name=ModeColor] string :: {Color mode}''</span style>
 +
*<span style="font-family:times roman;">''[Name=NbMed] INT''</span style>
 +
*<span style="font-family:times roman;">''[Name=NbIterMed] INT''</span style>
 +
*<span style="font-family:times roman;">''[Name=TetaH] REAL''</span style>
 +
*<span style="font-family:times roman;">''[Name=Azimut] REAL''</span style>

Version du 2 novembre 2015 à 16:28

Description

GrShade is used for compute shading from depth image.

Syntax

The global syntax for GrShade is
mm3d GrShade Command UnNamedArgs NamedArgs

Help

You can access to the help by typing :

mm3d AperiCLoud -help

Mandatory unnamed args :

  • ===Help===

You can access to the help by typing :

mm3d AperiCLoud -help

Mandatory unnamed args :

  • string :: {Full name (Dir+Pattern)}


Named args :

  • [Name=Out] string
  • [Name=FileCol] string :: {Color file}
  • [Name=Visu] INT
  • [Name=P0] Pt2di
  • [Name=Sz] Pt2di
  • [Name=FZ] REAL
  • [Name=DynMed] REAL
  • [Name=Anisotropie] REAL
  • [Name=NbDir] INT
  • [Name=Brd] INT
  • [Name=TypeMnt] string :: {Type}
  • [Name=TypeShade] string :: {Type}
  • [Name=Dequant] INT
  • [Name=HypsoDyn] REAL
  • [Name=HypsoSat] REAL
  • [Name=SzMaxDalles] Pt2di
  • [Name=SzRecDalles] INT
  • [Name=ModeOmbre] string :: {in {CielVu,IgnE,Local,Med,Mixte}}
  • [Name=Mask] string :: {Mask file}
  • [Name=DericheFact] REAL
  • [Name=NbIterF] INT
  • [Name=FactExp] REAL
  • [Name=Dyn] REAL
  • [Name=PdsF] vector<double> :: {[CielVu,Local,Grad,Med]}
  • [Name=ModeColor] string :: {Color mode}
  • [Name=NbMed] INT
  • [Name=NbIterMed] INT
  • [Name=TetaH] REAL
  • [Name=Azimut] REAL