NuageBascule

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Syntax

The global syntax for NuageBascule is
mm3d NuageBascule UnNamedArgs NamedArgs

Help

You can access to the help by typing :

mm3d NuageBascule -help

Mandatory unnamed args :

  • string :: {Name of input depth map}<span style/>
  • string :: {Name of output depth map}<span style/>
  • string :: {Name result}<span style/>

Named args :

  • [Name=ByP] bool :: {By process in parallel, Def = true (faster and avoid memory overflow)}<span style/>
  • [Name=AutoResize] bool :: {Clip input to minimal size, Def = true}<span style/>
  • [Name=AutoClipIn] bool :: {Clip result to minimal size}<span style/>
  • [Name=BoxIn] Box2di :: {Box input}<span style/>
  • [Name=SzDecoup] Pt2di :: {Size of split for parallel}<span style/>
  • [Name=InternallCalledByP] bool :: {Internal purpose: dont use}<span style/>
  • [Name=InternalATopo] bool :: {Internal purpose: dont use}<span style/>
  • [Name=InternallSuplOut] string :: {Internal purpose: dont use}<span style/>
  • [Name=ShowCom] bool :: {Show command, def = false}<span style/>
  • [Name=Debug] bool :: {Debug ...}<span style/>
  • [Name=TileFile] INT :: {Tile for Big File, def= no tiling for file < 4 Giga Byte}<span style/>
  • [Name=Paral] bool :: {Do in parallel, tuning purpose, def=true}<span style/>
  • [Name=SeuilE] REAL :: {Threshold for stretching (def = 5.0)}<span style/>
  • [Name=SaveImEtrir] bool :: {Save image streching , tuning (def=false)}<span style/>