SBGlobBascule
De MicMac
Révision de 24 novembre 2015 à 10:32 par Dias (discussion | contributions) (Created page with "==Description== SBGlobBascule is a tool for ”scene based global” bascule, it is used when no absolute information is available but the user still wishes to give some physi...")
Description
SBGlobBascule is a tool for ”scene based global” bascule, it is used when no absolute information is available but the user still wishes to give some physical meaning to the orientation.
- SBGlobBascule use a selected number of images, on which the user has created mask, these mask must define part of the image belonging to the plane.
- SBGlobBascule select the tie points belonging to the mask, and compute by least square fitting an estimation of this plane.
- finally bascule SBGlobBascule compute the rotation that transform current coordinates in a new
system where the fitted plane correspond to the plane Z = 0;
- SBGlobBascule fix also the orientation inside the plane.
- optionally SBGlobBascule can fix the the global scale.