SBGlobBascule

De MicMac
Révision de 24 novembre 2015 à 10:32 par Dias (discussion | contributions) (Created page with "==Description== SBGlobBascule is a tool for ”scene based global” bascule, it is used when no absolute information is available but the user still wishes to give some physi...")

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Description

SBGlobBascule is a tool for ”scene based global” bascule, it is used when no absolute information is available but the user still wishes to give some physical meaning to the orientation.

  • SBGlobBascule use a selected number of images, on which the user has created mask, these mask must define part of the image belonging to the plane.
  • SBGlobBascule select the tie points belonging to the mask, and compute by least square fitting an estimation of this plane.
  • finally bascule SBGlobBascule compute the rotation that transform current coordinates in a new

system where the fitted plane correspond to the plane Z = 0;

  • SBGlobBascule fix also the orientation inside the plane.
  • optionally SBGlobBascule can fix the the global scale.