To8Bits : Différence entre versions
De MicMac
(Created page with "==Description== Tool for converting 16 or 32 bit image in a 8 bit image.") |
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| + | [[Image:picto-liste.png|25px]] [[Command|List of commands]] | ||
==Description== | ==Description== | ||
Tool for converting 16 or 32 bit image in a 8 bit image. | Tool for converting 16 or 32 bit image in a 8 bit image. | ||
| + | |||
| + | ===Syntax=== | ||
| + | The global syntax for To8Bits is: | ||
| + | <pre>mm3d To8Bits Image NamedArgs</pre> | ||
| + | |||
| + | ===Help=== | ||
| + | You can access to the help by typing :<br> | ||
| + | <pre>mm3d To8Bits -help</pre> | ||
| + | |||
| + | Mandatory unnamed args : | ||
| + | *string :: {Image} | ||
| + | |||
| + | Named args : | ||
| + | *[Name=EcMin] REAL | ||
| + | *[Name=Out] string | ||
| + | *[Name=Brd] INT*<span style="font-family:times roman;"> ''[Name=NbIter] INT | ||
| + | *[Name=Dyn] REAL | ||
| + | *[Name=Offset] INT | ||
| + | *[Name=NewOffset] INT | ||
| + | *[Name=Circ] INT | ||
| + | *[Name=Coul] INT | ||
| + | *[Name=AdaptMinMax] INT | ||
| + | *[Name=AdaptMin] INT | ||
| + | *[Name=IS1] INT | ||
| + | *[Name=GS1] REAL | ||
| + | *[Name=WS1] INT | ||
| + | *[Name=Type] string :: {Type} | ||
| + | *[Name=Strip] INT | ||
| + | *[Name=Compr] string | ||
| + | *[Name=TestVals] INT | ||
| + | *[Name=Step] REAL | ||
| + | *[Name=VisuAff] INT | ||
| + | *[Name=P0Crop] Pt2dr :: {!!! crop in rel (between 0 & 1)} | ||
| + | *[Name=P1Crop] Pt2dr :: {!!! crop in rel (between 0 & 1)} | ||
| + | *[Name=CropIsAbs] bool :: { Set to true if crop is not rel } | ||
| + | *[Name=CanTileFile] INT | ||
| + | *[Name=EqHisto] INT | ||
| + | *[Name=StepH] REAL | ||
| + | *[Name=ForceMax] REAL | ||
| + | *[Name=ForceMin] REAL | ||
| + | *[Name=Mask] string | ||
| + | *[Name=BoucheMask] string | ||
| + | *[Name=UseSigne] bool | ||
| + | *[Name=2XV] bool | ||
Version actuelle en date du 23 février 2016 à 18:04
Description
Tool for converting 16 or 32 bit image in a 8 bit image.
Syntax
The global syntax for To8Bits is:
mm3d To8Bits Image NamedArgs
Help
You can access to the help by typing :
mm3d To8Bits -help
Mandatory unnamed args :
- string :: {Image}
Named args :
- [Name=EcMin] REAL
- [Name=Out] string
- [Name=Brd] INT* [Name=NbIter] INT
- [Name=Dyn] REAL
- [Name=Offset] INT
- [Name=NewOffset] INT
- [Name=Circ] INT
- [Name=Coul] INT
- [Name=AdaptMinMax] INT
- [Name=AdaptMin] INT
- [Name=IS1] INT
- [Name=GS1] REAL
- [Name=WS1] INT
- [Name=Type] string :: {Type}
- [Name=Strip] INT
- [Name=Compr] string
- [Name=TestVals] INT
- [Name=Step] REAL
- [Name=VisuAff] INT
- [Name=P0Crop] Pt2dr :: {!!! crop in rel (between 0 & 1)}
- [Name=P1Crop] Pt2dr :: {!!! crop in rel (between 0 & 1)}
- [Name=CropIsAbs] bool :: { Set to true if crop is not rel }
- [Name=CanTileFile] INT
- [Name=EqHisto] INT
- [Name=StepH] REAL
- [Name=ForceMax] REAL
- [Name=ForceMin] REAL
- [Name=Mask] string
- [Name=BoucheMask] string
- [Name=UseSigne] bool
- [Name=2XV] bool